Thursday, 24 February 2011

Countdown to VaultCon 2011 Part 7

Today I've tidied up and hilighted the flesh on the ogre.  He's looking quite nice now that I've defined the "skull hat".  I must've been low on fuel as the brown leather bits had gone onto the flesh a fair amount.  The pale flesh colour that I'm tidying up with looks a good match for the flesh undercoat and has also helped to "smooth" the rough texture of the spray.
On the troll I have added further lighter tones of grey/blue but I'm not quite happy with the muscle definition - I think it is merging too much.  (With a gonk like this with a lot of skin showing it's good to make the ripples a contrast to the peaks).

The two smaller gonks need some more base colours.  The ref will have "white" trousers and stripes on the waistcoat and the coach will have a chequered coat to give him a bit more flourish.

TGM TOP TIP:White is a hard colour to get right.  White paint is very "grainy" and we want a nice smooth finish.  My "white" will be an extremely light grey that has been built up over lots of thin layers. I use the Vallejo thinner with "Ghost Grey" for this, (rather than water which would seperate the paint up). Later on I'll add some white paint to the mix.

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